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kRO has announced a new Ragnarok.... Ragnarok Zero. What is Ragnarok Zero? Basically put, Ragnarok Zero is going to be a new beginning... back to when it wasn't Renewal! With this in mind, they want you to remember the olden day memories we all have bundled in our heads. They are also doing a lot of new UI changes and adding tons of new content... of course keeping everything Trans-based and no Third Jobs. We all remember those days of playing RO before renewal... and well, kRO wants to make sure we keep them and relive them through Ragnarok Zero.
Here are some infographics that I translated to give us more of a sense of what's in store for us.
What are you thoughts? I really love that new navigation interface along with the character creation... and glad they are putting the random options enchantments in this mode.
Here is their opening animation for Ragnarok Zero:
It's that time again! Bringing more news regarding what kRO is currently working on.... and we finally get to see a quick look at first sprites for Soul Reaper and Star Emperor; Soul Linker and Star Gladiator's job changes. Before we get to those awesome looking classes, we'll quickly talk about other things being worked on.
Illusion Equipment gets an Update
Various abilities of the equipment will be updated; typically the level 4 equipments. You will not be able to enchant level 4 equipment like you can with the level 3 ones. Other enchantments, items, and options will be introduced.
Another round of Job Improvements
In the previous announcement, there was a first round of job improvements towards Genetics (Homuns) and Shadowchasers. In this round, they will be tackling Arch Bishop, Wanderer & Minstrel. Details have not been finalized yet... but they are pretty much looking at an active battle style as oppose to just being supportive classes.
Taekwon Update - Soul Reaper & Star Emperor!
In this new update, we have been given more insight into the awesome looking 2 new jobs coming for Star Gladiator and Soul Linker! Here are 2 quick skill informations:
Skills Translation (left to right)
Star Emperor - Dimensional Standing
MAX Level: 5
Type: Buff / Special
Available in Siege mode and PVP area
Description: You will be able to use the space more effectively for a certain amount of time by borrowing another dimension. If you use sacred explosions or sacrifice during the duration, you will have the following effects: Divine Blast: Divine Blast skill Kultime and skill use penalty is lost
[Level 1] - Duration 60 Seconds, Cool down 150 seconds.
[Level 2] Duration 60 Seconds, Cool down 120 seconds.
[Level 3] Duration 60 Seconds, Cool down 90 seconds.
[Level 4] Duration 60 Seconds, Cool down 60 seconds.
[Level 5] Duration 60 Seconds, Cool down 30 seconds.
Soul Reaper - Esfu
Required Skill: Espa (3)
MAX Level: 7
Type: Active Skill
Consumes Soul Energy
Description: Enchant damage around the target. Increases the damage according to your base level. Enables you to use the ___(can't figure out what skill it says)___ for 5 seconds. This skill has no affect on players.
[Level 1] Damage Damage 1300%: 3×3
[Level 2] Magical Damage 1500% / Range 3 × 3
[Level 3] Magical Damage 1700% / Range: 3x3
[Level 4] Magic Damage 1900% / Range 5x5
[Level 5] Magic Damage 2100% Range: 5 x 5
[Level 6] Magic Damage 2300% / Range 5x5
[Level 7] Magic Damage 2500% Range: 7x7
Star Emperor & its Skill Tree
Rough Translation of Skills (max level) & their Names:
Soul Reaper & its Skill Tree
Rough Translation of Skills (max level) & their Names:
Thoughts on this new awesome update!? I'm actually quite excited to get my hands on playing these 2 new classes.
Edit: just updated the topic with skill translations (rough)!
kRO has been working on rebalancing some classes. This means that certain skills for certain classes have been adjusted / changed up; either they have been buffed or pretty much nerfed. So far, it looks like some good changes have been made.
Preserve will disappear after changing maps
SP costs of copied skills has been adjusted from 200% --> 130%
When you are using the Shadow Spell skill, it will still activate even if the attack misses. It will also activate when using bow type weapon. (It will become the same system as sage's auto-spell)
Homunculus will receive a little portion of EXP when the owner kills a monster.
The homunculus can enjoy a bit more EXP from an event or BM.
Homunculus max level has been changed from 150 --> 175
Homunculus skills will have their own individual cool down time.
There is a new change coming to the AI system.
Updates to each Homunculus is still in discussion... but here is what we have so far:
- Increase the damage of Needle of Paralysis
- Pyroclastic will no longer damage your weapon upon skill ends.
- Eraser Cutter will become neutral for all levels, largely increase the damage, and decrease the variable cast time
- Xeno Slasher will become wind for all levels, largely increase the damage, and decrease the variable cast time
- Sonic Claw's cast range increase from 1 cell to 2.
- Skill after-cast delay decrease a little for Silvervein Rush and Midnight Frenzy.
- Greatly decrease the fixed casting time for Stahl Horn
- Heilage Stange's AoE increases.
Players are able to delete any instance from where ever and whenever
New pets have been introduced for players: Moonlight Flower & Phreeoni
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Our Ragnarok Database
Our database has useful information on Ragnarok Monsters, Items, Pets, Player Skills, Maps, Monster Spawns, Calculators and more!
Our item database contains items that are separated based on episodes dating back to episode 2.
Our monster database contains monsters and their spawns (with map locations) that are separated based on episodes dating back to episode 2.
Our skills database contains pre-renewal, renewal, and even NPC-based skills.